Sovi

doing something

Sovi

doing something

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Put hundreds utility into single precise interface

Timeline

August, 2023 - December 2023

5 months

Role

UI/UX Designer

Team

Vice president

Mentor

UI/UX Designer

Field

Atomic Design

Agile

Iteration 1

Iteration 1

Getting things settled out first

You can't love what you don't know

What is CMS?

CMS, short for Combat Management System, is the center of all systems on a warship. Acting as the "brain," this system integrates the ship's radar and sensors, weapons, and communications into a single platform.

Arrange previous work, design some feature too

Because CMS is a continuous project, My other UI/UX teammate and I arranged the previous design first. We were organizing components layout and size adjustments to the device’s screen ratio.

Some of the main things we did to organize existing features were tidying up the auto layout, creating components and variants, and implementing color variables. We also improved the component sizes, spacing, and padding for each feature.

Designing some feature

Furthermore, we designed some features by taking existing page references.

There may be some features that still refer to references in terms of functionality and usability/accountability, but this redesign gives the team space to explore new ideas that are in line with the product's values.

There may be some features that still refer to references in terms of functionality and usability/accountability, but this redesign gives the team space to explore new ideas that are in line with the product's values.

Device research

Getting know the device, our playing field

User Persona

Now who's our user?

Visual research

Provide eye comfort for users to work

We provide a navy theme color as the identity of the use of CMS. This can also give users the motivation to do their tasks.

Iteration 2

Iteration 2

Big change

Big change

New face, new motive

The CMS team decided to redesign the CMS to create a product with unique value that can only be found in a product.

“During product creation, we are too fixated on references to the same product”

“During product creation, we are too fixated on references to the same product”

“By doing this change, the team has a new purpose without having to think about it having to be the same as the reference"

“By doing this change, the team has a new purpose without having to think about it having to be the same as the reference"

There may be some features that still refer to references in terms of functionality and usability/accountability, but this redesign gives the team space to explore new ideas that are in line with the product's values.

Challenge

An environment we have never touched before

The biggest challenge in designing this apps is the limited user interaction capabilities.


We all know that the device used is different from others, using joysticks and buttons like a game. Meanwhile, the user is required to perform their work quickly, make the right decisions, and respond accurately.

Approach

Sidebar and tabs as main weapon

Features should be as simple as possible for users to use due to the risks they face. Therefore, the interaction cost of each feature is kept as minimal and efficient as possible.

Optimizing the use of empty space

This is done to provide more space for important information that can be accommodated by the interface.

To address the seemingly cramped space, we provided a color hierarchy to differentiate between headlines and content.

To address the seemingly cramped space, we provided a color hierarchy to differentiate between headlines and content.

we use 8px margin, the minimum size that can be seen by the eye on the native screen to maximize space for components

we use 8px margin, the minimum size that can be seen by the eye on the native screen to maximize space for components

Reduce scroll usage, use button instead

Due to the absence of a scroll wheel on handheld input (using tools such as game joysticks), we tried to reduce the use of scroll and replace it with buttons.

Result

All solutions are interconnected with each other

Essentially, all solutions and approaches are interconnected. The use of tabs, sidebars, buttons, and maximizing white space all lead to a single interface that allows for quick access to a bunch of information.

Ready to Hand offs

Prototyping for front-end and QA team

Our mentor give some feature to be included in the apps, and explain how the company want the user to process their job. The group of feature on the left are for homepage. Each of it are a jobs that technicians need to do.

Design system for everyone

This application is a large-scale and complex system. The design system was created to make it easier for us and developers to create the same components repeatedly. This design system also makes it easier for System Analysts to audit components to ensure they meet the specified requirements.

Sovi

doing something

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